
Secondly, at any given moment during the game, with each beat you perform, there's a visual millisecond-perfect representation of your accuracy on the touch screen. First off, when you're in the pre-song practice learning the mechanics of a new mini-game, if you don't get it after a few attempts, a tutorial shows up on the lower screen, telling you when to tap and how. There are Superb Medals to win and Stars to collect throughout all of this as well, not to mention Perfects too.įor newcomers, helpful new touches have been added. At the beginning it's all about learning the basics, but it soon turns into a rewarding exercise in focus as you connect with the music. The game plays around with its various mechanics and combines them well, demanding more accuracy as you progress. The minigames are suitably varied and entertaining too, and you may have to press at the right moment, or follow the beat for the whole song. You can choose between tapping on the touch screen with the stylus as you did on DS (better for the quickest drumming trials) or just relying on the comfortable and traditional buttons, just like on GBA and Wii. Colours shine brighter, audio is much better (especially with earphones), and the controls are just perfect. Every mini-game has been redrawn to fit the resolution of the screens and the 3D effect of the handheld. Rhythm Paradise Megamix on Nintendo 3DS is also the definitive version for the reason that it plays better than ever. We understand it looks well rounded and better presented this way, but some will miss the simplified menus from the previous game.

The problem here is that, as much as the conversations and encounters are fun, the narrative breaks the pace when we would really like to just keep playing.

The story follows a character called Tibby and adds a bit more depth to the game, giving some progression and narrative to follow.
